In my map, I have it set up so you get a periodic income. However, that income increases based on the number of certain upgrades you get. I want the map to say each tick "Received [latest amount] from the team" with the latest amount being [5 * number of upgrade]. I have gotten the income thing to work but I can't figure out how to make it say the correct amount to players.
How do I include a custom trigger reference in a Text Message? For instance, if a player kills another player, I want the game to broadcast "[dead player's name] was killed by..."
Thanks! One last noob question: How did you get the "+" to show in between texts in the text message? For me, it seems I can't do that (or at least I don't know how to).
In my map, I have it set up so you get a periodic income. However, that income increases based on the number of certain upgrades you get. I want the map to say each tick "Received [latest amount] from the team" with the latest amount being [5 * number of upgrade]. I have gotten the income thing to work but I can't figure out how to make it say the correct amount to players.
Thanks, I will try that!
How do I include a custom trigger reference in a Text Message? For instance, if a player kills another player, I want the game to broadcast "[dead player's name] was killed by..."
@Trieva: Go
But how do I refer to it in the text message?
Thanks! One last noob question: How did you get the "+" to show in between texts in the text message? For me, it seems I can't do that (or at least I don't know how to).
Choose "multiple texts" first.