I found a native function that lets you set the priority on a dialog ITEM control, but nothing for dialogs themselves. Do they just automatically sort based on creation time? Is there any way you can make a custom display purposefully display over or underneath the game UI such as the chat window?
Sadly you will enouncter alot of stuff like this, that might be confusing if you are already an experienced programmer.
Dont expect too much from Galaxy. Its lacking alot of features in general, but most of the time you can work around them or find another solution.
Long story short: Dont expect Galaxy to be a full programming language. Its very limited but 99% of the time its enough to complete your goals! :)
I found a native function that lets you set the priority on a dialog ITEM control, but nothing for dialogs themselves. Do they just automatically sort based on creation time? Is there any way you can make a custom display purposefully display over or underneath the game UI such as the chat window?
@soulzek: Go
Do they just automatically sort based on creation time?
Yes.
Is there any way you can make a custom display purposefully display over or underneath the game UI such as the chat window?
Currently no. Its a requested feature though.
+1 for dialog priority :)
[I would be happy with a function that puts a dialog on top of everything like it would be a new dialog]
Alright thanks. At least I don't have to research it any further now lol
@soulzek: Go
Sadly you will enouncter alot of stuff like this, that might be confusing if you are already an experienced programmer.
Dont expect too much from Galaxy. Its lacking alot of features in general, but most of the time you can work around them or find another solution.
Long story short: Dont expect Galaxy to be a full programming language. Its very limited but 99% of the time its enough to complete your goals! :)