Stim pack Upgrade Trigger, how do I make it change Price after each upgrade? lets say I want it to start with 25min then 50 then 100.... how do I do this with triggers?
I got the units to upgrade using stimpack but the price stays the same all time...
Events
Unit - Any Unit uses Forge - Research Increased Range at Generic6 - Complete stage (Ignore shared abilities)
Local Variables
Conditions
Actions
Unit - Add 1 Marine - Stimpack range to (Triggering unit) from (Triggering unit)
Variable - Modify upgrades[(Triggering player)]: + 1
Variable - Modify range[(Triggering player)]: + 1
UI - Display ((Text((* (0.25, range[(Triggering player)]))) with 2 decimal places) + " ADDED RANGE") for (Player group((Triggering player))) to Error area
Stim pack Upgrade Trigger, how do I make it change Price after each upgrade? lets say I want it to start with 25min then 50 then 100.... how do I do this with triggers?
I got the units to upgrade using stimpack but the price stays the same all time...
Events Unit - Any Unit uses Forge - Research Increased Range at Generic6 - Complete stage (Ignore shared abilities) Local Variables Conditions Actions Unit - Add 1 Marine - Stimpack range to (Triggering unit) from (Triggering unit) Variable - Modify upgrades[(Triggering player)]: + 1 Variable - Modify range[(Triggering player)]: + 1 UI - Display ((Text((* (0.25, range[(Triggering player)]))) with 2 decimal places) + " ADDED RANGE") for (Player group((Triggering player))) to Error area
Pls help thanks