I have created a classic map from SC1 to SC2, Zer0)))(((Clutter; it's running very well, already playable. Although, I want to take this classic map and better it by adding game options and/or game modes like...
Game Modes:
No Rules (Under this option, map is set to default and is played just like in SC1)
Custom (Players are allowed to customize their game own mode by voting)
Game Options (Available if only majority of players voted for "Custom")
Rushing (Players will vote when it is ok to attack)
Map Size (Players will vote how large the map will be from Large, Medium, to Small)
Resources (Players will vote whether they want to start with 6/5/4/3 Vespene Geysers and start with standard Mineral Fields or Rich Mineral Fields)
Unit Type Allowed (Players can vote whether air units are allowed, ground units are allowed, or if all units are allowed)
With these game modes/options, I truly believe a classic map like "ZeroClutter" will be a great hit in the SC2 Arcade community. So, I am asking for ANY kind of help of accomplishing this. I am also open for any suggestions for more game modes/options :)
If your not familiar with the "ZeroClutter" maps, you can expect it to be similar to the "Fastest Map" by Wolf. Only main different is the map structure. ZeroClutter maps are usually large and wide with the usual 3v3 Top vs Bottom.
I have created a classic map from SC1 to SC2, Zer0)))(((Clutter; it's running very well, already playable. Although, I want to take this classic map and better it by adding game options and/or game modes like...
Game Modes:
No Rules (Under this option, map is set to default and is played just like in SC1)
Custom (Players are allowed to customize their game own mode by voting)
Game Options (Available if only majority of players voted for "Custom")
Rushing (Players will vote when it is ok to attack)
Map Size (Players will vote how large the map will be from Large, Medium, to Small)
Resources (Players will vote whether they want to start with 6/5/4/3 Vespene Geysers and start with standard Mineral Fields or Rich Mineral Fields)
Unit Type Allowed (Players can vote whether air units are allowed, ground units are allowed, or if all units are allowed)
With these game modes/options, I truly believe a classic map like "ZeroClutter" will be a great hit in the SC2 Arcade community. So, I am asking for ANY kind of help of accomplishing this. I am also open for any suggestions for more game modes/options :)
If your not familiar with the "ZeroClutter" maps, you can expect it to be similar to the "Fastest Map" by Wolf. Only main different is the map structure. ZeroClutter maps are usually large and wide with the usual 3v3 Top vs Bottom.
Here is the map, Zer0)))(((Clutter
If requested, I wouldn't mind providing an unlock version the map for any1 to work on