It's going to be a Ship Battle style map that focuses on defending and attacking collection rigs, rather than farming. and a revive mechanic where allies must go to the place of your corpse and cast a spell to restore your ship. Actually, the alterations are rather drastic. Some who like Star Battle won't like this, but I think most will, and many who don't like Star Battle will as well.
I did make that. And the pretty spiffy terrain. Although, I'm kind of new to all of it (had some experience in the SC1 editor, so yeah, pretty much new). Let's just hope I can learn swiftly!
Trying to set starting resources for all players to 450. Here's a screenshot: http://img404.imageshack.us/img404/4961/startingresourcetrigger.jpg
Did I go wrong, and how?
pick each player in (active player) set (pickedplayer) resources too = 450
What you did is you set the resources for player number x where x = the number of players playing.
Also you can set the starting melee resources for each race in the races tab of the data editor, and then use the default melee resource trigger.
That makes it a truly bizare trigger. LOL. I thought something was off. Thank you, I'll use the second method.
I truely LOLed at your thing... Whacha working on? Hiding the Hero panel?
I've customized the interface like so: http://img443.imageshack.us/f/screenshot2011012914425.jpg/
It's going to be a Ship Battle style map that focuses on defending and attacking collection rigs, rather than farming. and a revive mechanic where allies must go to the place of your corpse and cast a spell to restore your ship. Actually, the alterations are rather drastic. Some who like Star Battle won't like this, but I think most will, and many who don't like Star Battle will as well.
Love to see the interest.
Oh Cool! Your lack of knowledge bout triggers is made up with your skillz in data! (assuming you made that)
GL HF
Thanks, I will have fun!
I did make that. And the pretty spiffy terrain. Although, I'm kind of new to all of it (had some experience in the SC1 editor, so yeah, pretty much new). Let's just hope I can learn swiftly!
not to be a wet blanket .... but the UI customization really isnt that complicated.... though its a nice layout dont get me wrong
the second option for setting the player resources really isnt the way you prolly wanna go about doing it but ... what ever works I guess
GL to you and your map