Do you mean, have the next map change depending on what the player does? Something like this maybe:
Events:
Unit enters Region A
Unit enters Region B
Actions:
If (conditions) then do (actions)
Conditions:
(triggering region) == Region A
Then
Set Next Map = Map A
Else
Set Next Map = Map B
That's pretty much it.
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Okay I am a little confused on now how to incorporate a next map value that could be more then 1. Like I am looking for something like
If Planet or Map Selected Then Next Map value this
If anyone could help would be awesome
Do you mean, have the next map change depending on what the player does? Something like this maybe:
Events:
Unit enters Region A
Unit enters Region B
Actions:
If (conditions) then do (actions)
Conditions:
(triggering region) == Region A
Then
Set Next Map = Map A
Else
Set Next Map = Map B
That's pretty much it.