I was working on some dialogs when starcraft started crashing every time I hit test map. Whenever starcraft is not running beforehand, there is no crash.
After a lot of trial and error I've pinpointed the source of my crash. It appears that whenever I create two or more dialog items in the same dialog item of type panel, the crash will occur. Here's an attached test map with the necessary triggers to recreate the event.
Does this crash affect you as well, or does it have anything to do with my system specs?
It seems that it crashed on exiting the game (that's why it crashed if starcraft was running before). For me it crashes even with one panel in dialog.
Also it crashed if item is hooked up in unexisting panel.
True, it's simpler to use multiple dialogs, as there are no helper functions for Dialog Item creation. I just don't get why they didn't fix it in 1.2.1 (maybe no one ever used them, so they didn't see the problem)
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I was working on some dialogs when starcraft started crashing every time I hit test map. Whenever starcraft is not running beforehand, there is no crash.
After a lot of trial and error I've pinpointed the source of my crash. It appears that whenever I create two or more dialog items in the same dialog item of type panel, the crash will occur. Here's an attached test map with the necessary triggers to recreate the event.
Does this crash affect you as well, or does it have anything to do with my system specs?
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It seems that it crashed on exiting the game (that's why it crashed if starcraft was running before). For me it crashes even with one panel in dialog. Also it crashed if item is hooked up in unexisting panel.
Yeah, I just avoid panels for the time being. They weren't useful enough to endure the crashes they produced.
True, it's simpler to use multiple dialogs, as there are no helper functions for Dialog Item creation. I just don't get why they didn't fix it in 1.2.1 (maybe no one ever used them, so they didn't see the problem)