Hello, I'm having some problems figuring this out. In short, the map is a melee FFA but also requires the players to micro around individual units at the same time. Specifically, they take turns with 1 roach vs 2 zealots. The problem is getting the 2 zealots to be allies with eachother without having the entire player's armies allied.
Anyone run across this or have a suggestion? Thanks.
Hello, I'm having some problems figuring this out. In short, the map is a melee FFA but also requires the players to micro around individual units at the same time. Specifically, they take turns with 1 roach vs 2 zealots. The problem is getting the 2 zealots to be allies with eachother without having the entire player's armies allied.
Anyone run across this or have a suggestion? Thanks.
No. You can only change the alliance of a player not a unit. There is a possibility that might work though.
Example:
If your map was 1v1 then when the time comes to change the units "alliance" you can switch the owner of that unit to a player that isn't existent within you map. So if it's 1v1 then when the time comes, switch the unit(s) for player 1 to player 3 and for player 2 to player 4 and allow shared control of those units. That way you just have to set alliances to the non-existent players but to the actual players it looks like you only set the alliance switch to the units.
I hope you understand my example and as always if you have any questions please message me so we can go over it more accurately.
Edit: You can also change the color of the non-existent players to match the actual players.
Hello, I'm having some problems figuring this out. In short, the map is a melee FFA but also requires the players to micro around individual units at the same time. Specifically, they take turns with 1 roach vs 2 zealots. The problem is getting the 2 zealots to be allies with eachother without having the entire player's armies allied.
Anyone run across this or have a suggestion? Thanks.
@Clutchbug: Go
I don't believe you can change the alliance of a single unit. I'll look into but I'm pretty sure you can't.
No. You can only change the alliance of a player not a unit. There is a possibility that might work though.
Example:
If your map was 1v1 then when the time comes to change the units "alliance" you can switch the owner of that unit to a player that isn't existent within you map. So if it's 1v1 then when the time comes, switch the unit(s) for player 1 to player 3 and for player 2 to player 4 and allow shared control of those units. That way you just have to set alliances to the non-existent players but to the actual players it looks like you only set the alliance switch to the units.
I hope you understand my example and as always if you have any questions please message me so we can go over it more accurately.
Edit: You can also change the color of the non-existent players to match the actual players.
@Projekton: Go
Yeah, I gotcha. I'll give it a shot.
That did the trick, thanks.
@Clutchbug: Go
Your welcome! I'm glad everything worked out!