Hey guys,
Can anyone please give me any insight on what I might be able to do about this camera bug that happens. I have teleporters on the ground that you can step on and you are transferred to a different location, and the camera is automatically panned with it. Sometimes in the middle of a game player 2 makes player 1s camera pan with it causing alot of problems. Player 3 and 4 have no affect on player 1 though.. heres the trigger for teleporting:
Unit - Move (Triggering unit) instantly to Arena Entered (No blend)
Camera - Apply Arena Cam for player (Triggering player) over 0.0 seconds with Existing Velocity% initial velocity, 10% deceleration, and Include Target
Camera - Lock camera input for player (Triggering player)
I don't think it happens at first, Its like some kind of bug or glitch happens during the game and suddenly my camera starts moving with his. Let me know if you know how to solve this problem.
Well, first of all, your event is wrong. Triggering Player is used to recall the player that triggers the event, so you can't have that in Events. Then, the event is Unit - Unit enters Region, so you the triggering thing is a unit, not a player, change the first Camera action to "Apply Arena Cam for player (owner of Triggering Unit)" and the second Camera Action to "Camera - Lock camera input for Player (Owner of Triggering Unit)
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Hey guys, Can anyone please give me any insight on what I might be able to do about this camera bug that happens. I have teleporters on the ground that you can step on and you are transferred to a different location, and the camera is automatically panned with it. Sometimes in the middle of a game player 2 makes player 1s camera pan with it causing alot of problems. Player 3 and 4 have no affect on player 1 though.. heres the trigger for teleporting:
Events Unit- Hero Units[(Triggering player)] Enters Arena Entrance
Actions
General - Wait 1 game time seconds
Unit - Move (Triggering unit) instantly to Arena Entered (No blend)
Camera - Apply Arena Cam for player (Triggering player) over 0.0 seconds with Existing Velocity% initial velocity, 10% deceleration, and Include Target
Camera - Lock camera input for player (Triggering player)
I don't think it happens at first, Its like some kind of bug or glitch happens during the game and suddenly my camera starts moving with his. Let me know if you know how to solve this problem.
demon
Well, first of all, your event is wrong. Triggering Player is used to recall the player that triggers the event, so you can't have that in Events. Then, the event is Unit - Unit enters Region, so you the triggering thing is a unit, not a player, change the first Camera action to "Apply Arena Cam for player (owner of Triggering Unit)" and the second Camera Action to "Camera - Lock camera input for Player (Owner of Triggering Unit)