I have a question regarding event of picking powerups. How does the event actually work? I've set up a powerup with data that just adds a blank behavior (done with this tutorial). Sadly, the event doesn't trigger at all.
This is needed for detecting an item pick up. I don't want to use data inventory, I've created my own simple inventory, but I can't figure out a way on how to make it recognize the item picking. If anybody can tell me an easier way, I'd be very happy. :)
Nevermind, solved it using another way. I used the same way as in TRaynor2 map from campaign.
General idea - you have an item, which pereodically serches for target, and when it finds one, it lauches the ability.
In triggers, you need to detect it with this:
Hey everyone,
I have a question regarding event of picking powerups. How does the event actually work? I've set up a powerup with data that just adds a blank behavior (done with this tutorial). Sadly, the event doesn't trigger at all.
This is needed for detecting an item pick up. I don't want to use data inventory, I've created my own simple inventory, but I can't figure out a way on how to make it recognize the item picking. If anybody can tell me an easier way, I'd be very happy. :)
Dwarfius/o3210
Nevermind, solved it using another way. I used the same way as in TRaynor2 map from campaign.
General idea - you have an item, which pereodically serches for target, and when it finds one, it lauches the ability.
In triggers, you need to detect it with this:
Then, everything is possible with Triggering units, etc, etc....