Hey guys, I'm doing a trigger where during a limited amount of time, a player can build a probe for example, and when the probe finishes the trigger creates an additional probe at the position of that unit (Buy one get one Free). That works fine. However, since most players rally their workers to mineral or gas resources it just ends up with the extra probe not following that order because they were created through a trigger, not the building.
Here is what I have so far, but I cannot get the worker to mine the minerals. In this example below they only move there, and I cannot select Gather as a selectable ability. Any ideas?
Unit - Order (Last created unit) to ( Move targeting (Rally point target point for point 1 with target 1 for (Triggering unit))) (Replace Existing Orders)
I don't really understand the 'Point 1 with Target 1 for (triggering unit)' means. Can anyone clear that up?
Hey guys, I'm doing a trigger where during a limited amount of time, a player can build a probe for example, and when the probe finishes the trigger creates an additional probe at the position of that unit (Buy one get one Free). That works fine. However, since most players rally their workers to mineral or gas resources it just ends up with the extra probe not following that order because they were created through a trigger, not the building.
Here is what I have so far, but I cannot get the worker to mine the minerals. In this example below they only move there, and I cannot select Gather as a selectable ability. Any ideas?
Unit - Order (Last created unit) to ( Move targeting (Rally point target point for point 1 with target 1 for (Triggering unit))) (Replace Existing Orders)
I don't really understand the 'Point 1 with Target 1 for (triggering unit)' means. Can anyone clear that up?
Thanks guys.
@Quelex: Go Use "Order Targeting Unit", not point.
For unit that you need to target you can make a variable:
Didn't work. I get what your thought process was though. It just gave me a function error each time I tried and tweaked. Thanks anyhow.