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Like unit hasnt attacked for 10 seconds and hasnt taken damage for 10seconds = out of combat...is there some easy way to do this?
What comes to mind is using unit takes damage effect, but it probly is super unefficient to use such a trigger to detect if unit is in combat....
@zenx1: Go
There's a type of validator that dose that. It checks how long its been sense the unit was hurt I believe.
Indeed there is Thx man :).
I was so sure I was this somewhere but couldnt find it. I guss ill do it with that then!
Like unit hasnt attacked for 10 seconds and hasnt taken damage for 10seconds = out of combat...is there some easy way to do this?
What comes to mind is using unit takes damage effect, but it probly is super unefficient to use such a trigger to detect if unit is in combat....
@zenx1: Go
There's a type of validator that dose that. It checks how long its been sense the unit was hurt I believe.
Indeed there is Thx man :).
I was so sure I was this somewhere but couldnt find it. I guss ill do it with that then!