Why trigger fires event only for my units, not for computers, I have trigger which issue order to enemy spore crawlers move to beacons but only my buildings fires event.
Also it work only if conditions are met and my building must move again after they are met, beacon dont wanna change owner with a time, still someone explain why?
looks like triggering player doesnt works with non-human players
Have you tried "owner of unit (triggering unit)" instead of "triggering player"? There could also be a bug in your code we aren't aware of. Being able to look at the trigger in the editor would be helpful. Though I would understand you not wanting people to have access to your source code.
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Why trigger fires event only for my units, not for computers, I have trigger which issue order to enemy spore crawlers move to beacons but only my buildings fires event. Also it work only if conditions are met and my building must move again after they are met, beacon dont wanna change owner with a time, still someone explain why? looks like triggering player doesnt works with non-human players
@Form01: Go
Have you tried "owner of unit (triggering unit)" instead of "triggering player"? There could also be a bug in your code we aren't aware of. Being able to look at the trigger in the editor would be helpful. Though I would understand you not wanting people to have access to your source code.