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I have a very simple set of triggers that create starting units in a custom type map that doesn't seem to work. Here's an example of one of the triggers:
Player 1, Terran Home Events Game - Map initialization Local Variables Player = 1 <Integer (Constant)> Conditions (Race of player Player) == Terran Actions Unit - Create 1 Command Center for player Player at (Start location of player Player) using default facing (No Options)
It simply doesn't seem to work. Am I missing some obvious mistake? Any help is appreciated.
I have a very simple set of triggers that create starting units in a custom type map that doesn't seem to work. Here's an example of one of the triggers:
It simply doesn't seem to work. Am I missing some obvious mistake? Any help is appreciated.