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Hi all,
How do I convert Galaxy code to GUI? For example,
namespace Dialogs class SelectRace { int dialog1; int label1; int button1; int button2; int button3; int progressBar1; int label2;
How do I convert the above galaxy code to GUI?
Thanks
@Chris97Ong: Go
Now why on earth would you want to convert real code to that hideous GUI?
Anywho, you can't.
Galaxy doesn't support classes, unless they recently changed that. It does support structs though. In the GUI these are called records.
See: http://www.sc2mapster.com/forums/development/galaxy-scripting-and-trigger-lib/55282-galaxy-classes/#p5
if the code is stand alone there's an action that can inject GUI code. if its not stand alone then good luck.
Hi all,
How do I convert Galaxy code to GUI? For example,
How do I convert the above galaxy code to GUI?
Thanks
@Chris97Ong: Go
Now why on earth would you want to convert real code to that hideous GUI?
Anywho, you can't.
Galaxy doesn't support classes, unless they recently changed that. It does support structs though. In the GUI these are called records.
See: http://www.sc2mapster.com/forums/development/galaxy-scripting-and-trigger-lib/55282-galaxy-classes/#p5
if the code is stand alone there's an action that can inject GUI code. if its not stand alone then good luck.