Going insane trying to figure out why this isn't working. I can only get my leaderboard to open and close if I do it for All Players, anyother value I use....is ignored. I have a custom open/close button setting on top of an image. The button is set to 100% transparency. The button works, here is the actions in the Map Initialization trigger that sets up the button.
Now here is the trigger for the button control. At one point I had a boolean set up to deal with open and closing check and it worked fine (so long as it show/hid for All players). But when I tried to set it up to only open/close for specific players, nothing happens.
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Firstly you are creating a Dialog leaderboard in the first trigger then you are trying to hide a "leaderboard" in the second trigger, so you need to use the Hide dialog "leaderboard", if that makes sense
There are 2 types of leaderboards, one is the leaderboard which is simple and generic and then there are dialog made ones that you can customize a lot further and add more functionality.
Firstly you are creating a Dialog leaderboard in the first trigger then you are trying to hide a "leaderboard" in the second trigger, so you need to use the Hide dialog "leaderboard", if that makes sense
There are 2 types of leaderboards, one is the leaderboard which is simple and generic and then there are dialog made ones that you can customize a lot further and add more functionality.
No Im not. The first bit of triggers I posted is part of my custom UI. It is basically an image I made in photoshop with a transparent dialog item(button) on top of the image. The button dialog is basically my open/close button for the leaderboard. I understand how you could have gotten mixed up though as I completely forgot to post my leaderboard trigger.
Also, the UI just so works out that I can hide the leaderboard title, so minimizing and maximizing works fine for now. Odd how show/hide still doesn't work. Is there a way to disable the leaderboard title?
The Team - TnTProductions
TnTProductions latest Project - Docking Bay 13
TnTProductions Epic RPG in the making - Psionics: Chaos Rising
Check out our website on wixx! http://bulletbutter.wix.com/tntproductions
I've tried both setting it to triggering player and player group(1), both without any changes....a new bug perhaps?!? Oh, also, the default leaderboard doesn't allow me to change "all leaderboards" to any other variable. It will only show "Hide/Show all leaderboards" with no option to change the variable leaderboard....even though I have the leaderboard saved in a variable.
The Team - TnTProductions
TnTProductions latest Project - Docking Bay 13
TnTProductions Epic RPG in the making - Psionics: Chaos Rising
Check out our website on wixx! http://bulletbutter.wix.com/tntproductions
Wow, wtf...finally solved the problem. As it stands, you CAN NOT show/hide a leaderboard for an individual player. However, you can minimize for an individual player. In order for it to look like its hidden you have to disable the title.
The Team - TnTProductions
TnTProductions latest Project - Docking Bay 13
TnTProductions Epic RPG in the making - Psionics: Chaos Rising
Check out our website on wixx! http://bulletbutter.wix.com/tntproductions
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Going insane trying to figure out why this isn't working. I can only get my leaderboard to open and close if I do it for All Players, anyother value I use....is ignored. I have a custom open/close button setting on top of an image. The button is set to 100% transparency. The button works, here is the actions in the Map Initialization trigger that sets up the button.
Now here is the trigger for the button control. At one point I had a boolean set up to deal with open and closing check and it worked fine (so long as it show/hid for All players). But when I tried to set it up to only open/close for specific players, nothing happens.
Here is the leaderboard trigger
I have no idea wtf is going on. Changing (Player group((Triggering player))) to All Players and it works, anything else and I get nothing.
Firstly you are creating a Dialog leaderboard in the first trigger then you are trying to hide a "leaderboard" in the second trigger, so you need to use the Hide dialog "leaderboard", if that makes sense
There are 2 types of leaderboards, one is the leaderboard which is simple and generic and then there are dialog made ones that you can customize a lot further and add more functionality.
No Im not. The first bit of triggers I posted is part of my custom UI. It is basically an image I made in photoshop with a transparent dialog item(button) on top of the image. The button dialog is basically my open/close button for the leaderboard. I understand how you could have gotten mixed up though as I completely forgot to post my leaderboard trigger.
Also, the UI just so works out that I can hide the leaderboard title, so minimizing and maximizing works fine for now. Odd how show/hide still doesn't work. Is there a way to disable the leaderboard title?
Can you change the action "hide all leaderboards" to "hide killboard for triggering player"?
I am just curious as to the result
I've tried both setting it to triggering player and player group(1), both without any changes....a new bug perhaps?!? Oh, also, the default leaderboard doesn't allow me to change "all leaderboards" to any other variable. It will only show "Hide/Show all leaderboards" with no option to change the variable leaderboard....even though I have the leaderboard saved in a variable.
Wow, wtf...finally solved the problem. As it stands, you CAN NOT show/hide a leaderboard for an individual player. However, you can minimize for an individual player. In order for it to look like its hidden you have to disable the title.
Now, when you do the following trigger
It looks as if you have hidden the leaderboard.