Hello everyone, i'm new to Sc2 map editor, was very familiar at SC1 and now i just started few days ago and i wanted to know how to make allies in a map, i tried many ways and the AI in the map are just killing themselves any help? i mean i just want 2 teams with diference of players in them (or AI)
Yeah i know these tabs ur talking about, and well ,i am trying to make a 2 HUMANS vs 6 AI and i can't assign them to 2 teams, the 6 ais keep fighting between them i tried everything im Team placement, no work, can u explain me steps by steps or maybe i must make a trigger?
I'd do it with a trigger at Map Initialization. There's an action in the Player category called Set Alliance. Use that to set up your 2 human players.
The 6 AI's are a little harder, in the trigger create a Player Group variable and add each AI to the player group. Then use "Set Alliance For Player Group" to make them all allies. Either that, or set their relationships one at a time (15 combinations to go through would make it a bit tedious but it's possible to do it this way too.)
Start with the player group set to "empty player group"
Then have an action for each AI player, in the player group section choose "Add player to player group".
The variable should initially be set to "empty player group"
Then when you make a new Action, in the categories over to the left of the popup one category is called "Player Group". In there you'll find Add Player to Player Group. Just do that 6 times, one for each AI.
You can always modify the game variants and set the map to custom teams and then set the players allocated to the teams you want. Problem is sometimes if you modify some of the properties your map might fail to publish. I had to wipe my game variants once to get the map published.
Read all of it, then later on you can have more game variants for the same map, so you could have 2v6 or 3v3 or 1v7 etc etc etc... It's the best way to set alliances for players if you think triggers aren't your thing.
Can game variant settings be applied to the test document action within the editor or do i have to manually set the alliances through triggers to test?
Hello everyone, i'm new to Sc2 map editor, was very familiar at SC1 and now i just started few days ago and i wanted to know how to make allies in a map, i tried many ways and the AI in the map are just killing themselves any help? i mean i just want 2 teams with diference of players in them (or AI)
Ty in advance
map - player properties then there is an allies tab or something. You will get it from there :)
@Reaper872: Go
Ty for reply Reaper872;
Yeah i know these tabs ur talking about, and well ,i am trying to make a 2 HUMANS vs 6 AI and i can't assign them to 2 teams, the 6 ais keep fighting between them i tried everything im Team placement, no work, can u explain me steps by steps or maybe i must make a trigger?
I'd do it with a trigger at Map Initialization. There's an action in the Player category called Set Alliance. Use that to set up your 2 human players.
The 6 AI's are a little harder, in the trigger create a Player Group variable and add each AI to the player group. Then use "Set Alliance For Player Group" to make them all allies. Either that, or set their relationships one at a time (15 combinations to go through would make it a bit tedious but it's possible to do it this way too.)
@dgh64: Go
Thx dgh64, i made the alliance for the humans i think its working now,
but now, i added in local variables > player group, but now how can i added the AI to this group? i can't find how
Sorry it's my first days in Starcraft 2 editor and i am still very lost , if please can explain how to do step by step with details please?
thanks in advance
Start with the player group set to "empty player group" Then have an action for each AI player, in the player group section choose "Add player to player group".
@dgh64: Go
Can't find add player to player group, where is it? how can i link the AI to the player group variable?
The variable should initially be set to "empty player group"
Then when you make a new Action, in the categories over to the left of the popup one category is called "Player Group". In there you'll find Add Player to Player Group. Just do that 6 times, one for each AI.
You can always modify the game variants and set the map to custom teams and then set the players allocated to the teams you want. Problem is sometimes if you modify some of the properties your map might fail to publish. I had to wipe my game variants once to get the map published.
Here's the tutorial for it.
http://forums.sc2mapster.com/resources/tutorials/5486-lobby-game-modes-the-complete-guide-reference/
Read all of it, then later on you can have more game variants for the same map, so you could have 2v6 or 3v3 or 1v7 etc etc etc... It's the best way to set alliances for players if you think triggers aren't your thing.
Can game variant settings be applied to the test document action within the editor or do i have to manually set the alliances through triggers to test?
@dgh64: Go
i dont get it i try to do it but it seems like theirs alot to do can you be more specific like from start to end?