in the above image that is a trigger I am using for a timer. When I start the game the timer shows, but only the text and it does not show the time counting down (just stays at 0 00 00). It has no border or background.
So why is this happening? I've looked all over for how to create timers and I followed the directions, so why doesn't this one work?
The Timer might be destroyed when the trigger ends resulting in no time to display. Saving the timer and the window references in global variables should prevent that.
The Timer might be destroyed when the trigger ends resulting in no time to display. Saving the timer and the window references in global variables should prevent that.
well now the timer counts down, but it still has no style. It's still just plain text
The Timer might be destroyed when the trigger ends resulting in no time to display. Saving the timer and the window references in global variables should prevent that.
well now the timer counts down, but it still has no style. It's still just plain text
alright so now that's working, but now the box is too small for the text, and changing the height of the timer box just pushes the time farther from the timer name so it's always outside of the box
alright so now that's working, but now the box is too small for the text, and changing the height of the timer box just pushes the time farther from the timer name so it's always outside of the box
It shouldn't :) Try messing around with timers in a new map, with just a timer in it. Mess around with all the settings.
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Project Rise of Nigma
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http://imgur.com/bfn3piX
in the above image that is a trigger I am using for a timer. When I start the game the timer shows, but only the text and it does not show the time counting down (just stays at 0 00 00). It has no border or background.
So why is this happening? I've looked all over for how to create timers and I followed the directions, so why doesn't this one work?
Use global variables!
The Timer might be destroyed when the trigger ends resulting in no time to display. Saving the timer and the window references in global variables should prevent that.
well now the timer counts down, but it still has no style. It's still just plain text
@azaraxzealot: Go
Set the style... :)
well now the timer counts down, but it still has no style. It's still just plain text
alright so now that's working, but now the box is too small for the text, and changing the height of the timer box just pushes the time farther from the timer name so it's always outside of the box
It shouldn't :) Try messing around with timers in a new map, with just a timer in it. Mess around with all the settings.