I have like even a simple trigger of making a unit at a point and ordering it to move to that point. It works single player and it doesn't work online. This also happens with a couple of other triggers. For example I have to place in raw numbers for it to work online and not like varibles like triggering player. It much be 1,2,3 etc... So strange. Is it just my map that is bugged or something. I've worked with the editor for 6+ months and this is the first time I've encountered this.
Make sure that trigger errors are on. Also, check and see if there is a loop somewhere that takes longer when there are more people. Values such as "triggering player", "created unit", etc are deleted from memory after a certain amount of time. My recommendation is save the value into a local variable at the start of the thread, and then use the variable instead of the "triggering unit".
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I have like even a simple trigger of making a unit at a point and ordering it to move to that point. It works single player and it doesn't work online. This also happens with a couple of other triggers. For example I have to place in raw numbers for it to work online and not like varibles like triggering player. It much be 1,2,3 etc... So strange. Is it just my map that is bugged or something. I've worked with the editor for 6+ months and this is the first time I've encountered this.
Any ideas?
@gamfvr: Go
Make sure that trigger errors are on. Also, check and see if there is a loop somewhere that takes longer when there are more people. Values such as "triggering player", "created unit", etc are deleted from memory after a certain amount of time. My recommendation is save the value into a local variable at the start of the thread, and then use the variable instead of the "triggering unit".
Great to be back and part of the community again!