Dialog buttons look pretty poor aesthetically, at least to me. I know you can change the styles of the text, but it seems that I can't find a style that does exactly what I want it to; right now I'm using Standard18, but it doesn't center-align. So, are there any general hints on how to make dialog item buttons look better? I'll take any suggestions, not just about styles (though I would like to know how to make my own). Thanks.
With a custom UI I've been working on I hide the dialog background and create images, that way you can choose from a massive amount of textures from the game already to create custom borders, buttons and so on. It takes quite alot of time aligning the images though, in order to make it look good.
For example, I use the ui_battlenet_glue_frame_dialogbox_header1.dds aswell as nr 2-5 to make a custom border around my background image, which is made out of several white32.dds images. You can also change tints of the images to further customize the UI look.
Attached the dialog in a screenshot.
This is a single dialog simply using alot of dialog items to make it look like this.
Also, certain text styles automatically center horizontally, while others don't. If you want to know which ones center-align you can check out the Fontstyles.sc2style after extracting it from the right mpq (don't remember which one atm)
I'll attach the file here to make it easy for you :)
for as far as I know, you can't make your own styles (I have tried and failed :( )
Dialog buttons look pretty poor aesthetically, at least to me. I know you can change the styles of the text, but it seems that I can't find a style that does exactly what I want it to; right now I'm using Standard18, but it doesn't center-align. So, are there any general hints on how to make dialog item buttons look better? I'll take any suggestions, not just about styles (though I would like to know how to make my own). Thanks.
Any advice is appreciated. I know I've seen good dialog buttons.
With a custom UI I've been working on I hide the dialog background and create images, that way you can choose from a massive amount of textures from the game already to create custom borders, buttons and so on. It takes quite alot of time aligning the images though, in order to make it look good.
For example, I use the ui_battlenet_glue_frame_dialogbox_header1.dds aswell as nr 2-5 to make a custom border around my background image, which is made out of several white32.dds images. You can also change tints of the images to further customize the UI look.
Attached the dialog in a screenshot. This is a single dialog simply using alot of dialog items to make it look like this.
Also, certain text styles automatically center horizontally, while others don't. If you want to know which ones center-align you can check out the Fontstyles.sc2style after extracting it from the right mpq (don't remember which one atm)
I'll attach the file here to make it easy for you :)
for as far as I know, you can't make your own styles (I have tried and failed :( )
@Morgranlocky, that looks awesome, though do the many dialog items impact performance at all? Any negative side effects?
@Alcoholix: Thanks, this is very helpful.