Hi!
I want to make all units in a region move to another region. However in the intial region there are structures which makes the trigger constantly run. How can apply a unit filter so that the trigger only works for non structure units?
You can pick all the units in the region, and set an exclusion for "structure" in your pick unit action. I'm curious, what is the action invoking your trigger that is causing it to run constantly? What conditions do you have set for this trigger?
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Hi! I want to make all units in a region move to another region. However in the intial region there are structures which makes the trigger constantly run. How can apply a unit filter so that the trigger only works for non structure units?
@DanOwl: Go
You can pick all the units in the region, and set an exclusion for "structure" in your pick unit action. I'm curious, what is the action invoking your trigger that is causing it to run constantly? What conditions do you have set for this trigger?