I have setup a TD Trigger that has 4 Spawner's. Each Spawner wave's need's to attack a certain player's pylon. I have tried useing an World Wide Attack Trigger, which makes them attack the player but if my pylon die's then the wave goes idle.. I need help makeing a World Wide Attack Trigger that make's each spawner wave attack a certain player's pylon and if that player's pylon dies or the player leave's the game, then the wave needs to switch player targets then attack.
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I have setup a TD Trigger that has 4 Spawner's. Each Spawner wave's need's to attack a certain player's pylon. I have tried useing an World Wide Attack Trigger, which makes them attack the player but if my pylon die's then the wave goes idle.. I need help makeing a World Wide Attack Trigger that make's each spawner wave attack a certain player's pylon and if that player's pylon dies or the player leave's the game, then the wave needs to switch player targets then attack.