I was working on my RPG and I noticed that one of the player properties you can change, along with minerals and gas, is also credits. I was wondering, is there a way to display the player's current credits instead of/in addition to the mineral/gas/supply counters? The game currently uses minerals for money, but it would be much better if it used actual credits.
That is the GUI function for that. This will show the credits just like there are shown in the campaign (at the top right in the little green box with rounded corners.) And if you can't tell which action it is, it is "Show/Hide UI Frame.
I was working on my RPG and I noticed that one of the player properties you can change, along with minerals and gas, is also credits. I was wondering, is there a way to display the player's current credits instead of/in addition to the mineral/gas/supply counters? The game currently uses minerals for money, but it would be much better if it used actual credits.
@dgh64: Go Yes, it is possible.
UI - Show Cash Panel for (All players)
That is the GUI function for that. This will show the credits just like there are shown in the campaign (at the top right in the little green box with rounded corners.) And if you can't tell which action it is, it is "Show/Hide UI Frame.
Ah, thanks! I knew it would be something obvious I had overlooked...