Hi,
i am developing a TD map, i m kind of undecided about which kind of terrain i should use.
It will be a not-maze td and i thought of two different layouts.
They are both incomplete, they just have the terrain for player 1, but you can check the layout on the minimap.
They are both 8 players layout, first one has completely separated sections for each player, second one has separated build sections but creeps will reach the center of the map using common roads at some point.
So, help me with the choice or suggest me different layouts! :D
(Both of the creep paths have some "crossroads" where creeps will choose a random direction).
Hi, i am developing a TD map, i m kind of undecided about which kind of terrain i should use.
It will be a not-maze td and i thought of two different layouts.
They are both incomplete, they just have the terrain for player 1, but you can check the layout on the minimap.
They are both 8 players layout, first one has completely separated sections for each player, second one has separated build sections but creeps will reach the center of the map using common roads at some point.
So, help me with the choice or suggest me different layouts! :D
(Both of the creep paths have some "crossroads" where creeps will choose a random direction).
Here are the screenshots, http:img534.imageshack.us/g/greenshot20100924223506.png/
Any advice will be welcome!
Thanks,
Nite
I like the volanic one slightly b etter than the other one. I'd say go with that.
@Nite01: Go
I hear swastika layouts are all the rage for TD nowadays. <.<