Howdy folks! This week I've got something interesting - you're going to wreck your own terrain!
Weekly Terraining Exercise #31
As per Reaper's idea, this week's WTE theme is going to be Before & After. What this means is that I want to see two terrains - one before some kind of cataclysmic event, and one after. You could for example show us a screenshot of a lively city, and one where a zombie/Zerg apocalypse has broken out and everything's burning/dying. Or heck, possibly even a forest before and after a forest fire. Anything that shows the same terrain before and after some kind of event that drastically changed the landscape - it's up to you to fill that in.
Good luck everyone, curious to see what people will come up with!
Can we do a before/after but without the catastrophe? I am thinking of actually reversing this, doing a desert before and after rainfall. I need to go grab my planet earth DvD to get some ideas for it, but I will post it up, probably this weekend.
Well, if that case it would be before and after growth so I guess so. I can't work on it tonight as I need to get off this computer for the night but I can start tomorrow afternoon. I am not all that good at this kind of thing but I can certainly give it a try. My idea after all so it deserves the attempt.
Yeah, that'd work - as long as something has taken place that has completely changed the landscape. That said, I don't want any terrains full of snow followed by a terrain full of rock with the excuse "a glacier has melted" =P
One of my videos idea have this kind of modification like this WTE. My video will be a DT that see a burned valley with trees in fire etc, and there will be a fade out and back to the past, before it was in fire. Of course in my idea there will be war, but it's not done actually. I could try to make my video for this exercice but its the end of the school year so, lots of works, and less time. I will make all the recently missed WTE at the same time xD
The only thing I dislike about that Telt, is the fact that there's not two screenshots taken from the exact same camera angle, for comparison. Otherwise it looks a lot like mountainous woodland areas and I must say I like that. The 'after' pictures also remind me vaguely of Stonetalon Mountain from Warcraft.
The first "Before" and first "After" pictures are taken from pretty much the same camera angle. I didn't actually set a camera object, but I eyeballed it to match them as closely as I could.
Well I am working on it at least. It actually has units too this time. I hope it's ok. The "after" part will be the base but destroyed and more trees dead and such. So far it looks decent for only a bit of work. I don't understand how it looks like the first Mar Sara mission but o well, I like it. I'm slowly expanding the size of the map as more details come in. I'll post a pic or 2 on how it's coming later. Well as you can see I am trying for a western feel but I am not sure how to add the "after" part to it...
A desert before a rain shower.
A desert afterwards.
It is said that desert flower seeds can lay dorment for over 30 years; my inspiration was Planet Eath's portion on Death Vally, in which the same thing occurs.
Hmm, so, what else should I do. I have really been wanting to make a terrain inspired off this....
I am not entirely sure how to interpret the song into a terrain however.
I have made a "Swamp" terrain and i want it to be "urbanized" like terran being greedy over vespene or something ill try to do the after pictures and edit this post ssshortly but i forgot how to replace textures...
Edit: I'm trying to create a cinimatic out of the "after" part but i dont know where i'm going wrong if you bother to download it please give me some help
Why not take some ideas from doodads you can find. There are a number of good ones with both working and destroyed types. How about a mining area, some working cranes and so on before the battle. During the battle stray shots and battle damage leave the cranes crippled and wrecked. Some colonist huts before and after things like that.
An empty plain before, after... wrecked vehicles and bodies strewn about the place with craters pitting the landscape. For some insperation have a look at modern battlefields to get an idea of what it might look like.
Hope that helps a little and gets that ole imagination fireing :)
Quick question guys, in the editor, how can I get a screenshot of my map at anything other then the normal Editor view? I can't seem to free rotate the camera at all. I'm on a mac btw.
Just uploaded some screenshots of the Before and After :)
Edit: Changed to JPEG :) and thanks for the camera tips guys!
For the love of god man, why did you take a screenshot and then save them as .tga, then upload a .tga file for us to dl?! Save as jpeg man, or any other standard picture format. :P
To answer your question, the easiest way is probably holding don Ctrl (I don't know what the equivalent of this is on a mac).
Alternatively theres view - camera - camera editor which bring up a bunch of things you van manually do.
What Alex said - both about the tga files (heck, I'm glad I can even open those, but why not just save stuff as jpg?) and the camera control, though for the latter you can also look here for more information. :)
I like what you've done there, lush forests lava filled wasteland.
I'd recommend you use a different water texture though, that one is just a flat plane. SC2 has some much nicer animated textures with waves and all that fancy stuff. Also, upload bigger screens! Those are pretty small and really tough for us to comment on any details.
Howdy folks! This week I've got something interesting - you're going to wreck your own terrain!
Weekly Terraining Exercise #31
As per Reaper's idea, this week's WTE theme is going to be Before & After. What this means is that I want to see two terrains - one before some kind of cataclysmic event, and one after. You could for example show us a screenshot of a lively city, and one where a zombie/Zerg apocalypse has broken out and everything's burning/dying. Or heck, possibly even a forest before and after a forest fire. Anything that shows the same terrain before and after some kind of event that drastically changed the landscape - it's up to you to fill that in.
Good luck everyone, curious to see what people will come up with!
The Global Information/Idea thread for Terraining Exercises can be found here:
http://forums.sc2mapster.com/development/terrain/14658-terraining-exercises-global-information-idea-thread/
@Mozared: Go
Can we do a before/after but without the catastrophe? I am thinking of actually reversing this, doing a desert before and after rainfall. I need to go grab my planet earth DvD to get some ideas for it, but I will post it up, probably this weekend.
@Yeti434: Go
Well, if that case it would be before and after growth so I guess so. I can't work on it tonight as I need to get off this computer for the night but I can start tomorrow afternoon. I am not all that good at this kind of thing but I can certainly give it a try. My idea after all so it deserves the attempt.
@Yeti434: Go
Yeah, that'd work - as long as something has taken place that has completely changed the landscape. That said, I don't want any terrains full of snow followed by a terrain full of rock with the excuse "a glacier has melted" =P
One of my videos idea have this kind of modification like this WTE. My video will be a DT that see a burned valley with trees in fire etc, and there will be a fade out and back to the past, before it was in fire. Of course in my idea there will be war, but it's not done actually. I could try to make my video for this exercice but its the end of the school year so, lots of works, and less time. I will make all the recently missed WTE at the same time xD
Working on projects:
This sounds interesting. I think I'm going to make a village to city thing.
Not much to say about this one beyond the pictures, really. (Except that tree placement is my mortal nemesis)
Not entirely polished on account of laziness. Roughly 5-6 hours total.
@Telthalion: Go
Thats soo cool!
And I might join this one :P
The only thing I dislike about that Telt, is the fact that there's not two screenshots taken from the exact same camera angle, for comparison. Otherwise it looks a lot like mountainous woodland areas and I must say I like that. The 'after' pictures also remind me vaguely of Stonetalon Mountain from Warcraft.
@Mozared: Go
The first "Before" and first "After" pictures are taken from pretty much the same camera angle. I didn't actually set a camera object, but I eyeballed it to match them as closely as I could.
Well I am working on it at least. It actually has units too this time. I hope it's ok. The "after" part will be the base but destroyed and more trees dead and such. So far it looks decent for only a bit of work. I don't understand how it looks like the first Mar Sara mission but o well, I like it. I'm slowly expanding the size of the map as more details come in. I'll post a pic or 2 on how it's coming later. Well as you can see I am trying for a western feel but I am not sure how to add the "after" part to it...
@Mozared: Go
Totally what I was thinking!
Well, I think I am going to submit a few more things, because I really like this WTE, and I am not in anyway happy with what I made.
http://img703.imageshack.us/slideshow/webplayer.php?id=terrain226.jpg
A desert before a rain shower. A desert afterwards. It is said that desert flower seeds can lay dorment for over 30 years; my inspiration was Planet Eath's portion on Death Vally, in which the same thing occurs.
Hmm, so, what else should I do. I have really been wanting to make a terrain inspired off this....
I am not entirely sure how to interpret the song into a terrain however.
I have made a "Swamp" terrain and i want it to be "urbanized" like terran being greedy over vespene or something ill try to do the after pictures and edit this post ssshortly but i forgot how to replace textures...
Edit: I'm trying to create a cinimatic out of the "after" part but i dont know where i'm going wrong if you bother to download it please give me some help
Grrr I don't have any ideas.....
Reaper,
Why not take some ideas from doodads you can find. There are a number of good ones with both working and destroyed types. How about a mining area, some working cranes and so on before the battle. During the battle stray shots and battle damage leave the cranes crippled and wrecked. Some colonist huts before and after things like that.
An empty plain before, after... wrecked vehicles and bodies strewn about the place with craters pitting the landscape. For some insperation have a look at modern battlefields to get an idea of what it might look like.
Hope that helps a little and gets that ole imagination fireing :)
@Debe2233: Go
Quick question guys, in the editor, how can I get a screenshot of my map at anything other then the normal Editor view? I can't seem to free rotate the camera at all. I'm on a mac btw.
Just uploaded some screenshots of the Before and After :)
Edit: Changed to JPEG :) and thanks for the camera tips guys!
@madlibrarian: Go
For the love of god man, why did you take a screenshot and then save them as .tga, then upload a .tga file for us to dl?! Save as jpeg man, or any other standard picture format. :P
To answer your question, the easiest way is probably holding don Ctrl (I don't know what the equivalent of this is on a mac).
Alternatively theres view - camera - camera editor which bring up a bunch of things you van manually do.
@madlibrarian: Go
What Alex said - both about the tga files (heck, I'm glad I can even open those, but why not just save stuff as jpg?) and the camera control, though for the latter you can also look here for more information. :)
@madlibrarian: Go
Much better now :)
I like what you've done there, lush forests
lava filled wasteland.I'd recommend you use a different water texture though, that one is just a flat plane. SC2 has some much nicer animated textures with waves and all that fancy stuff. Also, upload bigger screens! Those are pretty small and really tough for us to comment on any details.
I really enjoyed this one, my contribution is a small village before and after the ravages of a zerg infestation.