I'm having a strange problem when trying to replace some of the existing textures in my map.
I simply go into "Terrain Texture Sets" in the data editor, find my map's textures and replace "Port Zion Mesh" with "Agria Grass Green".
I then restart the editor and see that the texture has successfully been replaced. However, when I try to apply the texture to the game world, nothing changes. Not only this, but if I change back to Port Zion Mesh, then that doesn't work either.
It's strange, because I've used this method before and it worked perfectly.
Edit: Fixed, I had to apply the settings through Map -> Map Textures
I'm having a strange problem when trying to replace some of the existing textures in my map.
I simply go into "Terrain Texture Sets" in the data editor, find my map's textures and replace "Port Zion Mesh" with "Agria Grass Green". I then restart the editor and see that the texture has successfully been replaced. However, when I try to apply the texture to the game world, nothing changes. Not only this, but if I change back to Port Zion Mesh, then that doesn't work either.
It's strange, because I've used this method before and it worked perfectly.
Edit: Fixed, I had to apply the settings through Map -> Map Textures