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In BW, there was editor called SCM Draft that allowed you to put square tiles on the map instead of ordinary diagnoral tilesets/terrain.
How would I do this in SC II editor?
@TwilightMarine: Go
I'm not sure I follow. The Starcraft 2 editor doesn't have a grid that the textures are fixed to. It's all brushed freestyle.
The SC2 Editor has 3 brush shapes: circle, square and diamond. Simply select the square shape when using the Terrain Brushes.
In BW, there was editor called SCM Draft that allowed you to put square tiles on the map instead of ordinary diagnoral tilesets/terrain.
How would I do this in SC II editor?
@TwilightMarine: Go
I'm not sure I follow. The Starcraft 2 editor doesn't have a grid that the textures are fixed to. It's all brushed freestyle.
@TwilightMarine: Go
The SC2 Editor has 3 brush shapes: circle, square and diamond. Simply select the square shape when using the Terrain Brushes.