I'm looking for a team that has ambitious ideas for the maps they want to create. I have plenty of experience in the data editor and trigger editor that I can become a valuable asset to your team. So to further elaborate on my experience, let me explain the map I was working on.
My map had no title as I was working deep within the data editor and was still a work in progress. The idea was to have 5 classes (Mage, Hunter, Warrior, Medic, Rogue). Each class was given 5 abilities. I pretty much finished all the abilities, so I know all there is to know about Effects, Behaviors, Actors, etc. I hadn't gotten as far as to what type of game I was going to make my map, I've simply been working on the classes. Once I realized how big the project was for a single person, I figure I could lend my expertise to a team for more realistic goals.
As for my experience in triggers, the first map that I published and it currently on the NA/EU servers was a map I created back when Blizzard held its map-making contest when SC2 first released. The map was a complex melee-based game that incorporated natural environment hazards that teams had to avoid in order to survive (night & day, flooding, bushes). The object of the game was to capture as many of the 5 bases as possible to be the first team to reach a score of 5,000. So as for a triggers, I have probably 200+ hours experience with the,.
If you like, jaxter184 is working on a hero arena map, and is looking for help in just the type of field you specialize in. It will be a great map, but he needs help with the triggers and data.
Thanks for the reply! Currently I have gotten a reply from another member in regards to his project. When I find out how much work he needs me to help with, I will know whether or not I can help you with your project. If I can, I would be able to help with projectiles
Hello all!
I'm looking for a team that has ambitious ideas for the maps they want to create. I have plenty of experience in the data editor and trigger editor that I can become a valuable asset to your team. So to further elaborate on my experience, let me explain the map I was working on.
My map had no title as I was working deep within the data editor and was still a work in progress. The idea was to have 5 classes (Mage, Hunter, Warrior, Medic, Rogue). Each class was given 5 abilities. I pretty much finished all the abilities, so I know all there is to know about Effects, Behaviors, Actors, etc. I hadn't gotten as far as to what type of game I was going to make my map, I've simply been working on the classes. Once I realized how big the project was for a single person, I figure I could lend my expertise to a team for more realistic goals.
As for my experience in triggers, the first map that I published and it currently on the NA/EU servers was a map I created back when Blizzard held its map-making contest when SC2 first released. The map was a complex melee-based game that incorporated natural environment hazards that teams had to avoid in order to survive (night & day, flooding, bushes). The object of the game was to capture as many of the 5 bases as possible to be the first team to reach a score of 5,000. So as for a triggers, I have probably 200+ hours experience with the,.
@Zurom: Go
If you like, jaxter184 is working on a hero arena map, and is looking for help in just the type of field you specialize in. It will be a great map, but he needs help with the triggers and data.
@ivanbin: Go
Thanks for the info, I'll send him a message :)
I am looking for a data editor if your interested.
A very short thread that i was planning on putting very large facelift on soon. http://www.sc2mapster.com/forums/general/team-recruitment/34492-lf-data-editor-for-starfront/
Thanks for the reply! Currently I have gotten a reply from another member in regards to his project. When I find out how much work he needs me to help with, I will know whether or not I can help you with your project. If I can, I would be able to help with projectiles
Gaaaaaspp.... Nahhh.