im looking for a good team that know how to script in galaxy language and andromeda. I can do modelling and scripting. But id like to script the most once andromeda is more completed and intergrated to the galaxy editor.
In wc3 community im known as MaD[Lion] creator of MaD Balls Arena if anyone know, also the creator of many libraries, such as cameras, physics, and random ones.
Im gonna create a physic engine for sc2, but need andromeda features for this, cus it will be purely OO.
So if anyone who can help me out with starting to code, ill love to help.
Whats a physic engine:
-A library to give newtonial physics to objects(mainly units) in sc2 (perhaps more such as 2d fluid in the future)
-Collision detections and responses, with response functions
-Realistic friction/collision behaviour
-Flexible control of projectile motions
im looking for a good team that know how to script in galaxy language and andromeda. I can do modelling and scripting. But id like to script the most once andromeda is more completed and intergrated to the galaxy editor.
In wc3 community im known as MaD[Lion] creator of MaD Balls Arena if anyone know, also the creator of many libraries, such as cameras, physics, and random ones.
Im gonna create a physic engine for sc2, but need andromeda features for this, cus it will be purely OO.
So if anyone who can help me out with starting to code, ill love to help.
Whats a physic engine:
-A library to give newtonial physics to objects(mainly units) in sc2 (perhaps more such as 2d fluid in the future)
-Collision detections and responses, with response functions
-Realistic friction/collision behaviour
-Flexible control of projectile motions
@Madlios: Go
Sure, I'd be interested, although you're probably already aware of that ;) Why didn't you also ask over at sc2mod?