Diabolical (Name is a work in progress) is a hero siege highly based off of Diablo 3 classes, spells, and creeps. But at the same time it will also show some originality and changes, bending it towards my will and creativity. One thing, that both games probably have in common, but one would not expect to really see in starcraft 2, is environment interaction. While there most likely wont be something towards a destructive environment used to slay your enemies, I will have units climbing walls and jumping onto the Lanes. As well as other introductory methods. To the best of my ability the game will also feature many units with special interactions, such as a boomer would blow himself up in l4d. But, at the same time, I wish to stay away from things like the smoker in l4d that makes Co-Op almost mandatory. Not to say a hero siege isn't partially Co-Op.
I already have all the witch doctor spells that I plan to make created. They are listed at my projects page. You may also find additional information about the project there.
What I'm Looking For
Any contributions, such as triggers/ideas/models are acceptable. If you made a model, you will get credit in the map. If you made a trigger, you may receive credit for it (It wont be claimed as my own no matter what). Ideas also will not be claimed as my own, but I will most likely not give you credit for doing it.
What I'm mainly looking for is: Modeler(s)
What I mainly expect from a modeler joining my group is the 5 heroes, with decent animations. I will of course, want more, but if you are to join my group, you have to expect to do that much. ( Not to be mistaken with, you can donate a model and be given credit without joining my group).
Additional Information
This map will not be a carbon copy of Diablo 3, but will be very similar. In doing this map our main objective is to get it popular. Our secondary objective will be to try and influence blizzard a bit, or at least make them think about somethings we come up with. For instance, I plan on adding a special socket system. The socket system will have you choosing what shape you would like, and from there, any stone of that shape can go into or be taken out of the socket. Meaning players will no longer wait for the very best stone before putting it in a weapon, but at the same time, are not allowed unlimited choices in replacing the stone. Lastly, our far away objective, if not said a dream, is to possibly get an invite to the Diablo 3 beta when it's started.
Contact
To contact me, feel free to pm me or leave a post below.
Introduction
Diabolical (Name is a work in progress) is a hero siege highly based off of Diablo 3 classes, spells, and creeps. But at the same time it will also show some originality and changes, bending it towards my will and creativity. One thing, that both games probably have in common, but one would not expect to really see in starcraft 2, is environment interaction. While there most likely wont be something towards a destructive environment used to slay your enemies, I will have units climbing walls and jumping onto the Lanes. As well as other introductory methods. To the best of my ability the game will also feature many units with special interactions, such as a boomer would blow himself up in l4d. But, at the same time, I wish to stay away from things like the smoker in l4d that makes Co-Op almost mandatory. Not to say a hero siege isn't partially Co-Op.
I already have all the witch doctor spells that I plan to make created. They are listed at my projects page. You may also find additional information about the project there.
What I'm Looking For
Any contributions, such as triggers/ideas/models are acceptable. If you made a model, you will get credit in the map. If you made a trigger, you may receive credit for it (It wont be claimed as my own no matter what). Ideas also will not be claimed as my own, but I will most likely not give you credit for doing it.
What I'm mainly looking for is: Modeler(s)
What I mainly expect from a modeler joining my group is the 5 heroes, with decent animations. I will of course, want more, but if you are to join my group, you have to expect to do that much. ( Not to be mistaken with, you can donate a model and be given credit without joining my group).
Additional Information
This map will not be a carbon copy of Diablo 3, but will be very similar. In doing this map our main objective is to get it popular. Our secondary objective will be to try and influence blizzard a bit, or at least make them think about somethings we come up with. For instance, I plan on adding a special socket system. The socket system will have you choosing what shape you would like, and from there, any stone of that shape can go into or be taken out of the socket. Meaning players will no longer wait for the very best stone before putting it in a weapon, but at the same time, are not allowed unlimited choices in replacing the stone. Lastly, our far away objective, if not said a dream, is to possibly get an invite to the Diablo 3 beta when it's started.
Contact
To contact me, feel free to pm me or leave a post below.
Thanks for Reading
@Skittles17: Go
do you have any other spots open besides modeler