lol unfortunately i haven't seen a copy of it yet, but yes you have the gist right, Acceleration is needed to find how it influences the speed of the object (note: speed != acceleration) the speed is the magnitude for vectors. However explaining further slips my mind right now, all i can say is "google dat shit". The best way to learn physics is to take at least one course of it. But yes vectors let you know what way and at what speed an object is going. ( Note: for rotating objects gravity helps you if the object moves the same direction as the rotation, otherwise rotation has no effect)
Hmm, you could multiply the masses by 100000000000, and then divide them by 6.673, and then divide them by 100000000000 to get the correct numbers
Sorry I gave you the wrong initial formula as well that one's for force, I meant to give you the one for acceleration. a=g*m/r^2
where G = 6.6726 x 10-11N-m2/kg2 (note: it's in meters so you may have to tweak distances or masses, also note you can use the same method as listed above for it)
M= the planetary mass
r= distance from planet
Vectors are how fast an object is moving in a specific direction. Ex: your moving 180 feet per second at 127 degrees. It's a little more comlicated than that but that is what it boils down to. Here is a good helper for the formulas you'll need for it. This is it
Edit: found a nice online physics gravity calculator for you Here
lol unfortunately i haven't seen a copy of it yet, but yes you have the gist right, Acceleration is needed to find how it influences the speed of the object (note: speed != acceleration) the speed is the magnitude for vectors. However explaining further slips my mind right now, all i can say is "google dat shit". The best way to learn physics is to take at least one course of it. But yes vectors let you know what way and at what speed an object is going. ( Note: for rotating objects gravity helps you if the object moves the same direction as the rotation, otherwise rotation has no effect)
Still alive and kicking, just busy.
My guide to the trigger editor (still a work in progress)
Hmm, you could multiply the masses by 100000000000, and then divide them by 6.673, and then divide them by 100000000000 to get the correct numbers
Sorry I gave you the wrong initial formula as well that one's for force, I meant to give you the one for acceleration. a=g*m/r^2
where G = 6.6726 x 10-11N-m2/kg2 (note: it's in meters so you may have to tweak distances or masses, also note you can use the same method as listed above for it)
M= the planetary mass
r= distance from planet
Vectors are how fast an object is moving in a specific direction. Ex: your moving 180 feet per second at 127 degrees. It's a little more comlicated than that but that is what it boils down to. Here is a good helper for the formulas you'll need for it. This is it
Edit: found a nice online physics gravity calculator for you Here
Still alive and kicking, just busy.
My guide to the trigger editor (still a work in progress)
F=G*m1*m2/r^2
where G = 6.67384*10^-11, and r is the distance between masses.
Use vectors to determine the distance and direction it moves.
Still alive and kicking, just busy.
My guide to the trigger editor (still a work in progress)