I am largely inactive, but I am still around. Feel free to poke me if you need some help, just be warned that I only really come back if I need help and/or if I'm posting a new map/library.
I am largely inactive, but I am still around. Feel free to poke me if you need some help, just be warned that I only really come back if I need help and/or if I'm posting a new map/library.
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@LostMapmaker: Go
Well, I would use an action definition if I were you. In fact I could make you one if you like.
@LostMapmaker: Go
I'm not much of an advanced user, but I usually solve this problem by storing the value in a variable.
E.G.: When the unit is using the ability store the value by changing a variable
or
You can have the EXP variable as either a real or an integer, I use integers because it's easier but I imagine it should work both ways.
EDIT: just now realized, you already said my way. Suffice it to say I'm pretty sure it's your only option.