Yep, I kind of came to that conclusion. It's a shame really, that'd be a really nice data editor feature, though I can see why they didn't implement it because I'd have no idea how to either.
Hi,
I have an effect that deals damage equal to 10% of units in an area's max hp. I'd like to drain resources equal to the damage dealt (multiplied by a factor).
I could do this in triggers easily enough, and I probably will have done already by the time someone replies, but it'd be nice to know if there's a way to do this with data?
Cheers,
Alex
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
Yep, I kind of came to that conclusion. It's a shame really, that'd be a really nice data editor feature, though I can see why they didn't implement it because I'd have no idea how to either.
Cheers. I did use triggers :)
Hi, I have an effect that deals damage equal to 10% of units in an area's max hp. I'd like to drain resources equal to the damage dealt (multiplied by a factor). I could do this in triggers easily enough, and I probably will have done already by the time someone replies, but it'd be nice to know if there's a way to do this with data?
Cheers, Alex