Yo guys, this is basically my setup for a combination system for 5 different values of "texture", I basicly know amount of combinations (i), the values aaa, bbb, ccc, ddd, eee, but i dont know how to mix them, you can read the @@@'s where it marks where i need to do the actions, I know amount of items (chest, shirt, legs, boots, belt), also "Items[x].????" is the struct i use, before i multiply them.
In the firstdigit and - i explain what the result needs to be like.
Not sure how im supposed to do this one, the first value of every item is 0, so i need basicly one for every combination, as i said i know amounts of combinations, but not how to mix them togheter in a loop, because just putting them in a loop with all combinations i'd doubt work, will the "loopception" work? Need Ideas. Kind of hard to explain what im going for, but basicly i need a combination of i1, i2, i3, i4, i5 + firstdigit. ALL POSSIBLE of the ones i have valued in the first loop.
EDIT: Woops, placed this in one section, can someone move to the galaxy section please?
Yo guys, this is basically my setup for a combination system for 5 different values of "texture", I basicly know amount of combinations (i), the values aaa, bbb, ccc, ddd, eee, but i dont know how to mix them, you can read the @@@'s where it marks where i need to do the actions, I know amount of items (chest, shirt, legs, boots, belt), also "Items[x].????" is the struct i use, before i multiply them.
In the firstdigit and - i explain what the result needs to be like.
Not sure how im supposed to do this one, the first value of every item is 0, so i need basicly one for every combination, as i said i know amounts of combinations, but not how to mix them togheter in a loop, because just putting them in a loop with all combinations i'd doubt work, will the "loopception" work? Need Ideas. Kind of hard to explain what im going for, but basicly i need a combination of i1, i2, i3, i4, i5 + firstdigit. ALL POSSIBLE of the ones i have valued in the first loop.
Kudos to anyone who helps. :)