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@booogers: Go
Your current contition's logic actually says
Conditions: (unit owner = 1) and (((unit owner = 2) and (unit owner = 3)))
should read as follows: Conditions: Or: Unit owner = 3 Unit owner = 2 Unit owner = 1
On a side note you could just check to see if the triggering player is in the Player Group that is allowed to use this region
Event -any unit enters (region) Conditions - Triggering player belongs to (Player Group)
Actons - Do stuff for triggering player
Note: Ive found that when a unit triggers an event, you can immediately use the triggering player
@booogers: Go
Your current contition's logic actually says
Conditions:
(unit owner = 1) and (((unit owner = 2) and (unit owner = 3)))
should read as follows:
Conditions:
Or:
Unit owner = 3
Unit owner = 2
Unit owner = 1
On a side note you could just check to see if the triggering player is in the Player Group that is allowed to use this region
Event -any unit enters (region)
Conditions - Triggering player belongs to (Player Group)
Actons - Do stuff for triggering player
Note: Ive found that when a unit triggers an event, you can immediately use the triggering player