I mean you could make it super complicated and make it do this through data entirely .... but in that case I would make my own nuke effect with its own actor that just uses the Nuke animation.....
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I mean you could make it super complicated and make it do this through data entirely .... but in that case I would make my own nuke effect with its own actor that just uses the Nuke animation.....
Its an effect..... effects dont ussually have requirements
BTW Sherlia thats a damn pretty unicorn
Umm.... the nuke ability requries a unit and preped nuke
using the effect on a point through a trigger doesnt require anything
finding the correct effect to use shouldnt be too hard im not sure what the exact name is but i have used it on one of my maps this way....
its just an aoe damage effect .... and the animation is an actor that plays when the game uses the damage effect
hope that clears things up