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@Fireball14: Go
but score is a local variable so everytime the trigger runs it is set back to 0?
your using local variable not global ones. they are reset to their standards everytime.
so score = 1 then add exp = 1-0 then score old = 1 then exp = 0 +1
second time around
score =1 add exp = 1-0 score old = 1 exp = 1 + 1
I don't understand the purpose of the score_old at all in your calculation. It has no purpose currently where it i is
@Fireball14: Go
but score is a local variable so everytime the trigger runs it is set back to 0?
your using local variable not global ones. they are reset to their standards everytime.
so score = 1
then add exp = 1-0
then score old = 1
then exp = 0 +1
second time around
score =1
add exp = 1-0
score old = 1
exp = 1 + 1
I don't understand the purpose of the score_old at all in your calculation. It has no purpose currently where it i is