Do you mean, have the next map change depending on what the player does? Something like this maybe:
Events:
Unit enters Region A
Unit enters Region B
Actions:
If (conditions) then do (actions)
Conditions:
(triggering region) == Region A
Then
Set Next Map = Map A
Else
Set Next Map = Map B
That's pretty much it.
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Do you mean, have the next map change depending on what the player does? Something like this maybe:
Events:
Unit enters Region A
Unit enters Region B
Actions:
If (conditions) then do (actions)
Conditions:
(triggering region) == Region A
Then
Set Next Map = Map A
Else
Set Next Map = Map B
That's pretty much it.