I've just started to experiment with XML UI files so i know how to do it roughly and there are lot of things i dont understand clearly. Every button has "Tooltip Frame" parameter defined (In it's template). You need to change this frame to "Standard Tooltip" so you will be able to use it with trigger action (set dialog item tooltip). Then you use "Hookup Standard Dialog Item" action to get a control of this button, After that you will be able to set it's custom tooltip via triggers (Set DIalog Item Tooltip action).
Create thread like this in UI Development forum. I'm not super good in this, and i don't know how to properly change XML so it wont cause issues.
It's about ui editing. I believe you will need a custom command button tooltip which you can define by adding changes to UI xml command button template, for example change the tooltip frame, and then hookup it with triggers and set tooltip for dialog item. Anyway i'm not expert in UI so you better ask how to do it in that forum.
y this option is better for him i think, and easier. I'm just figuring out and testing some random loot spawn )) so i was just all in it
@Kristof4364368565: Go
I've just started to experiment with XML UI files so i know how to do it roughly and there are lot of things i dont understand clearly. Every button has "Tooltip Frame" parameter defined (In it's template). You need to change this frame to "Standard Tooltip" so you will be able to use it with trigger action (set dialog item tooltip). Then you use "Hookup Standard Dialog Item" action to get a control of this button, After that you will be able to set it's custom tooltip via triggers (Set DIalog Item Tooltip action).
Create thread like this in UI Development forum. I'm not super good in this, and i don't know how to properly change XML so it wont cause issues.
@FunkyUserName: Go
y, this solution is valid too if you want just simple modification, like if you haven't items with Reduce Manacost or Reduce Cooldown enchantments.
It's about ui editing. I believe you will need a custom command button tooltip which you can define by adding changes to UI xml command button template, for example change the tooltip frame, and then hookup it with triggers and set tooltip for dialog item. Anyway i'm not expert in UI so you better ask how to do it in that forum.