Hmm, that won't work for me, cause i still want to track down all the mouse clicks(also rightclick, middle etc., not just leftclick and doubleclick).
In WC3/Jass i would have created a visibility modifier to black out the area (temporarly) behind the dialog.
Is there something like this possible?
Edit: Hmm, i thought of something difffrent. Is it possible to hide actors for a specific player(means locally)?
Hey there,
i just set up an Dialog. As the title states, how can i make the cursor interacting just with the dialog itself? Means no changing of the cursor when hovering over a unit if it's in the background of the dialog?
Thanks Taldeen
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Hmm, that won't work for me, cause i still want to track down all the mouse clicks(also rightclick, middle etc., not just leftclick and doubleclick). In WC3/Jass i would have created a visibility modifier to black out the area (temporarly) behind the dialog.
Is there something like this possible? Edit: Hmm, i thought of something difffrent. Is it possible to hide actors for a specific player(means locally)?
Hey there, i just set up an Dialog. As the title states, how can i make the cursor interacting just with the dialog itself? Means no changing of the cursor when hovering over a unit if it's in the background of the dialog?
Thanks Taldeen