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event= any unit selected action= change ownership of selected unit to triggering player
^does that not work?
@Pecula: Go
no, you can make a unit controllable by other players via the data editor- I did it on my map to allow all players to lower supply depots
what if you did the control through data? like check the team control flag?
event= any unit selected
action= change ownership of selected unit to triggering player
^does that not work?
@Pecula: Go
no, you can make a unit controllable by other players via the data editor- I did it on my map to allow all players to lower supply depots
what if you did the control through data? like check the team control flag?