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Np,
And yes, you should be able to set the trianing limit to 0.
Search "unit limit" or similar in the trigger actions.
They disabled supply in order to not interfere with the power system.
Most of the cnc mods had no unit limit, and were susceptible to lag.
I think red alert is like 2000/players or something.
It would be easy to count all the units you own and disable production until some units have died.
Probably also possible to just make it a tech "requirement" that won't remove the units from a purchase panel, just disable them temporarily.
The way it used to be done in warcraft 3 was making power plants provide supply, and buildings require supply.
There's other options such as putting it in a dialog or repurposing vespane or something, but supply is the easiest.
Np,
And yes, you should be able to set the trianing limit to 0.
Search "unit limit" or similar in the trigger actions.
They disabled supply in order to not interfere with the power system.
Most of the cnc mods had no unit limit, and were susceptible to lag.
I think red alert is like 2000/players or something.
It would be easy to count all the units you own and disable production until some units have died.
Probably also possible to just make it a tech "requirement" that won't remove the units from a purchase panel, just disable them temporarily.
The way it used to be done in warcraft 3 was making power plants provide supply, and buildings require supply.
There's other options such as putting it in a dialog or repurposing vespane or something, but supply is the easiest.