if you have the art tools, then there is an "animations floater" with which you can set up animations for your models after you rig them with bones and a skin.
animations are packaged together with the .m3, along with bones, skin, rigs, helpers, attachment points.
you may need to get the .m3 exporter if you don't have the art tools, in which case i'm not sure how animations work for the .m3 exporter. art tools has documentation on it though, if you're interested.
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Interesting, I suppose that's used for multiple different models with similar rigs?
yep. as far as i know. i only have experience with art tools, so if you aren't using art tools i can't say for sure, but that should work.
if you have the art tools, then there is an "animations floater" with which you can set up animations for your models after you rig them with bones and a skin.
animations are packaged together with the .m3, along with bones, skin, rigs, helpers, attachment points.
you may need to get the .m3 exporter if you don't have the art tools, in which case i'm not sure how animations work for the .m3 exporter. art tools has documentation on it though, if you're interested.