Issue Order to (Last Created Unit) to (Order targetting point(Attack targetting (position of unit(triggering unit))))
The default kind of order is probably an order with no target, like Hold Position. You have to click on the parenthesis and change it to an order targetting a point.
Make a trigger with event Unit dies, condition Triggering unit type = bossunit. Then in the actions, turn back on the other trigger.
After the trigger is done creating him, use the action Trigger - Turn (Current trigger) off. Then it wont happen again.
You can order him to Move toward Triggering unit using the Issue Order action. Even better, make him Attack-Move to the Position of Unit(triggering unit)
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@Xenion1103:
Issue Order to (Last Created Unit) to (Order targetting point(Attack targetting (position of unit(triggering unit))))
The default kind of order is probably an order with no target, like Hold Position. You have to click on the parenthesis and change it to an order targetting a point.
Make a trigger with event Unit dies, condition Triggering unit type = bossunit. Then in the actions, turn back on the other trigger.
@Xenion1103:
After the trigger is done creating him, use the action Trigger - Turn (Current trigger) off. Then it wont happen again.
You can order him to Move toward Triggering unit using the Issue Order action. Even better, make him Attack-Move to the Position of Unit(triggering unit)