@Owner1098: Go
I'm currently making a Dungeons and Dragons map. I've used basic scripting to get almost all of the Cortex commands implemented. I didn't use the Cortex Engine because I wanted a unique command system, not just a copy/pasted one from Cortex. I've implemented panels to accomplish all the commands through dialogs as well. Because simply having a command system with DMs and heroes doesn't make a DnD map, I'm going to wait until I've added shops/abilities so the heroes don't have to keep bugging the DMs about upgrades, etc.. Also, I plan on having forgable abilities in-game (DMs will be able to design the hero's abilities!), as well as in-game terrain building (with triggers), but that would have to wait until an update after release.
Anyway, it should be ready within a few days and if you'd like to be a tester, send me a PM.
@Owner1098: Go I'm currently making a Dungeons and Dragons map. I've used basic scripting to get almost all of the Cortex commands implemented. I didn't use the Cortex Engine because I wanted a unique command system, not just a copy/pasted one from Cortex. I've implemented panels to accomplish all the commands through dialogs as well. Because simply having a command system with DMs and heroes doesn't make a DnD map, I'm going to wait until I've added shops/abilities so the heroes don't have to keep bugging the DMs about upgrades, etc.. Also, I plan on having forgable abilities in-game (DMs will be able to design the hero's abilities!), as well as in-game terrain building (with triggers), but that would have to wait until an update after release.
Anyway, it should be ready within a few days and if you'd like to be a tester, send me a PM.