If in player properties there is only 4 player slots, the lobby must show only 4. A computer slot can bug it probably, try to change it to hostile.
If the player changes the mode... there are some tutorials about forcing allies, there isn't other solution.
You can also try to make it playable with random numbers on the players. You can save their real number in an array like Active_Player_Number[4], and instead of calling the player 1, you call the player Active_Player_Number[1]. You can easily populate that array with a Select Each Player in Player Group (Active Players) and a counter variable.
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
@BayushiNezumi: Go
If in player properties there is only 4 player slots, the lobby must show only 4. A computer slot can bug it probably, try to change it to hostile.
If the player changes the mode... there are some tutorials about forcing allies, there isn't other solution.
You can also try to make it playable with random numbers on the players. You can save their real number in an array like Active_Player_Number[4], and instead of calling the player 1, you call the player Active_Player_Number[1]. You can easily populate that array with a Select Each Player in Player Group (Active Players) and a counter variable.