Well technically you could do both at the same time. Might be difficult to arrange the troops around your cinematic items but not impossible. I would recommend the trigger editor for bigger scenes like that or maybe using them in conjunction. And your wrong there is in fact a way to edit the models on all XYZ axis. Using explicit rotation you can flip them any way you like though its quite a bit more of a pain.
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@DavidCraftMachinima: Go
Well technically you could do both at the same time. Might be difficult to arrange the troops around your cinematic items but not impossible. I would recommend the trigger editor for bigger scenes like that or maybe using them in conjunction. And your wrong there is in fact a way to edit the models on all XYZ axis. Using explicit rotation you can flip them any way you like though its quite a bit more of a pain.