@PharaonicAssault: Go I use DTX5 for most model textures, DTX1 for UI elements when I don't need alpha. I don't know how these are called in GIMP but for icons and smaller UI elements I use an option called "8.8.8.8 unsigned" in NVidia plugin, it seems this is the one used by Blizzard as it produces icons with the exact same file size.
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
@PharaonicAssault: Go I use DTX5 for most model textures, DTX1 for UI elements when I don't need alpha. I don't know how these are called in GIMP but for icons and smaller UI elements I use an option called "8.8.8.8 unsigned" in NVidia plugin, it seems this is the one used by Blizzard as it produces icons with the exact same file size.