Galaxy++ keeps giving me errors. How do I import them manually? I'm seeing mixed answers on the internet, and none that are recent. What's the most modern way to do it?
Hi everyone, I've searched far and wide and I've seen everybody talking about libraries being used to modularize the logic in maps. So I got all excited, and started writing a bunch of galaxy functions in a .txt file and then I got stuck.
How do I put my galaxy script into my game?
I tried renaming it with a .SC2Lib extension and then importing it, but that didn't work. It turns out, .SC2Lib files are XML. That would explain things.
I also heard someone say that libraries are "easier to work with" but when I look at the generated XML, it's not very organized. It's all one big list of things referenced by IDs, I daresay that's impossible to work with.
I'm missing something very simple. Help?
Thanks,
- Evan
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
Galaxy++ keeps giving me errors. How do I import them manually? I'm seeing mixed answers on the internet, and none that are recent. What's the most modern way to do it?
Excellent, that should work then. But does that mean I have to re-import them every time I change them?
Hi everyone, I've searched far and wide and I've seen everybody talking about libraries being used to modularize the logic in maps. So I got all excited, and started writing a bunch of galaxy functions in a .txt file and then I got stuck.
How do I put my galaxy script into my game?
I tried renaming it with a .SC2Lib extension and then importing it, but that didn't work. It turns out, .SC2Lib files are XML. That would explain things.
I also heard someone say that libraries are "easier to work with" but when I look at the generated XML, it's not very organized. It's all one big list of things referenced by IDs, I daresay that's impossible to work with.
I'm missing something very simple. Help?
Thanks,
- Evan