Each model has texture path it's searching the textures at. It's the path that you create inside import editor. Usually it's Assets/Textures, sometimes it's root. So, place the texture in the correct place. To see model's texture path, open the .m3 file in any text editor (maybe not any, at least notepad plus plus does it coprrect), it will look like shit, but search for ".dds", it will show you path/texture.dds string, where the path part is what you need.
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Worked for me.
This is how it look in import editor.
Model's location doen't matter, only the textures'.
alright, upload the models you have problems with, i'll check them out
exactly this "assets/textures"? no capital letters? it may matter, usually it's "Assets/Textures"
DId you check model's texture path as I described?
Each model has texture path it's searching the textures at. It's the path that you create inside import editor. Usually it's Assets/Textures, sometimes it's root. So, place the texture in the correct place. To see model's texture path, open the .m3 file in any text editor (maybe not any, at least notepad plus plus does it coprrect), it will look like shit, but search for ".dds", it will show you path/texture.dds string, where the path part is what you need.